IRender Help
'IRender Help
Contents |
IRender nXt Toolbar
(Click on any item for documentation)
- IRender Info - start up settings and general information.
- Start Ray Trace - starts a new ray trace of your current model and settings.
- Restart Rendering - start a new rendering with settings changes only. (Do not extract and reload the geometry.)
- Render Farm (if installed) - start Render Farm for rendering
- nXt Image Editor - Edit nXt Image.
- IRender nXt Options - Render window size, render quality, etc.
- IRender Ready Load a lamp, mirror or tree from the 3D Warehouse or create a lamp, or a light fixture.
- Place Material - Select and Edit materials and place them directly into components.
- Create Material - make a new SketchUp material from an .ArMaterial material.
- Material Styles - Save and reload material settings for the model.
- Image Layer Wizard - position or adjust foreground or background images.
- Create Plant - create a SketchUp component from an AccuRender Plant. The component will automatically render as a Fractal Plant.
- Load Sample models.
- Animation - create movies, or batch images from SketchUp animation pages.
- RPC - load RPC object into SketchUp model.
- Help - load the on-line Help pages.
IRender display window
Your rendering appears in a separate Window. Model and setting changes are performed in SketchUp. However, some image functions are performed by the toolbar at the top of the rendering window:
- Save Image - save the current rendering image to file on the disk. See [#File Formats|File Formats]] below.
- Copy Image - copy the current rendering image to the Windows clipboard.
- Restart Rendering - restart the rendering without loading model changes from SketchUp.
- Stop Rendering - stop the current rendering.
Note: the zoom functions only effect the display of the image. They do not change the size or quality of the actual rendered image.
The defaults buttons change the lighting defaults and let you re-render.
File Formats
The Save Rendering button allows you to save your rendering to several different image formats. You can save to most formats while a rendering is in progress.
- .JPG and .PNG - these save your rendering as a high quality image.
- The Alpha channel versions of the file formats are meant to be used for high-quality composting. Backgrounds will appear black when the rendering is saved with Alpha channel.
- The .hdr and .exr formats store luminance data directly in a High Dynamic Range format. Non-luminance backgrounds, such as normal photographs, will appear black when saved in one of these formats.
- The .nXtImage format is the native image format of the nXt renderers. It is the recommended format for storing your renderings, since it preserves the most information about your rendering. Images stored in this format can be manipulated in the nXt Image Editor and special FX can be added. From this editor, you can save to many popular standard formats, including all of the formats supported in nXt. You can also save to Piranesi (.epx) file format. See: NXt Image Editor
IRender Options
The Options dialog is used for settings in IRender nXt and ArielVision .
- Presets - Default lighting Conditions
- Setup - Render window size, render quality, etc.
- Sun/Sky - Overrides for Lighting Defaults
- Lights - overall intensity and lighting methods
- HDRI - Additional HDRI Skies
- Special Options - Edge lines, special effects.
- Image - Auto Image
- Help